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Instance handling refactor #39
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# Conflicts: # src/main/java/pojlib/instance/MinecraftInstance.java # src/main/java/pojlib/util/CustomMods.java # src/main/java/pojlib/util/ModsJson.java
Novampr
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Jun 21, 2024
* Add deletion, fix mod dir and default mods * Add javadocs (CAD get better at reading code) * Add supportedVersions.json * Fix Minecraft Version API * Handle xr errors * Fix race condition * Fix actions? * Slightly More Logging --------- Co-authored-by: The Judge <[email protected]> Co-authored-by: Darien Johnson <[email protected]>
thewiilover
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* Add deletion, fix mod dir and default mods * Add javadocs (CAD get better at reading code) * Add supportedVersions.json * Fix Minecraft Version API * Handle xr errors * Fix race condition * Fix actions? * Slightly More Logging --------- Co-authored-by: The Judge <[email protected]> Co-authored-by: Darien Johnson <[email protected]>
CADIndie
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* Add deletion, fix mod dir and default mods * Add javadocs (CAD get better at reading code) * Add supportedVersions.json * Fix Minecraft Version API * Handle xr errors * Fix race condition * Fix actions? * Slightly More Logging --------- Co-authored-by: The Judge <[email protected]> Co-authored-by: Darien Johnson <[email protected]>
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Preamble: Were we high designing this the first time????
Separates mods into two categories, core mods and default mods. Default mods are used when NOT creating a instance for a modpack.
Rather than having a dedicated mods.json for mod handling we now use instances.json located in the game directory. It handles version related info + mods.
Since fabric allows us to configure where to find mods, search in the folder indicated at instance creation time, otherwise default to versionName.